Fraps 3.5 adds the much requested feature to allow AVI movie files larger than 4 gigabytes. Fraps will now write hybrid OpenDML/AVI files and allow large movies on NTFS drives. There’s still an option to split at 4 gigabytes for legacy AVI 1.0 support.
Please be aware that the minimum system requirements have changed in Fraps 3.5.0. We now require a CPU with SSE2 instructions (Pentium 4 & above). Windows XP or higher is also now required.
Changelog
– Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update
Fraps 3.5.9 – 30th August, 2012
– Fixed crash when initiating loop recording
– Fixed periodic stutter for some users during loop recording
Fraps 3.5.8 – 22nd August, 2012
– Fixed intermittent crash recording from OpenGL games
– Fixed crash when unable to access sound device
– Fixed minor memory leak with Win7/Vista sound recording
– Fixed crash encountered by some users when ending a recording
Fraps 3.5.7 – 14th August, 2012
– Fixed audio sync in long recordings for Windows XP users
– Fixed problem taking screenshots from DWM even with counter on screen
– Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
– Fixed corruption in video when audio source set to 11.25kHz
– Other minor bug fixes
Fraps 3.5.6 – 21st July, 2012
– Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
– Fixed clipping with audio sources greater than 8 channels
– Fixed audio from mono USB devices only appearing in left channel
– Reduced latency of capture from external inputs
Fraps 3.5.5 – 12th June, 2012
– Fixed black borders captured around GameMaker based games
– Fixed crash in D3D10/11 video recording with 64-bit applications
– Fixed scrambled colors saved with some 10-bit color modes
Fraps 3.5.4 – 30th May, 2012
– Improved capture speed for D3D8 games
– Fixed Max Payne 1 not recording when AA enabled
– Fixed error when initializing DirectX on Windows 7
Fraps 3.5.3 – 27th May, 2012
– Fixed micro-stutter in recorded video after temporary framerate drop
– Fixed missing video frames in some games after rendering paused
– Fixed bug causing error message on startup for some users
Fraps 3.5.2 – 20th May 2012
– Fixed missing audio at end of long recordings
– Fixed error preventing movie playback in Windows Media Player
– Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
– Fixed crash during video mode switch in DosBox
Fraps 3.5.1 – 18th May 2012
– Added support for exFAT drives writing larger than 4 Gigabytes
– Fixed crash when large custom resolutions used in game
Fraps 3.5.0 – 26th April 2012
– Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
– Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
– Fixed loop recording using large amounts of disk space for short clips
– Fixed benchmark logs not being saved if game was quit before benchmark ended
– Fixed View folder not opening window on some machines
– NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
– Windows 2000 is no longer supported (Windows XP & above)