2024/04/29 7:26:41 PM

Counter-Strike: Global Offensive Update Released 11/11/2014

counter strike global offensive
Release Notes for 11/11/2014

[OPERATION VANGUARD]

– Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.

— de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley
– The Operation Vanguard Pass is now available. With an operation pass, you’ll receive:
— A personal Operation Vanguard Journal
— Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
— TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
— Access to two optional campaigns: Maghreb and Eurasia.
— An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
— Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.
– Operation runs until February 10th, 2015.

[ARMS RACE]

– Friendly Fire has been turned off.
– de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
– Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
– Major update to Arms Race mode:
— Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
— The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
— The number of levels to reach Golden Knife have been reduced to 16.
— Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
— Added some new sounds to AR mode.
— To see more of the Arms Race rules changes, see this guide:http://steamcommunity.com/sharedfiles/filedetails/?id=336510139

[DEMOLITION]
– Friendly Fire has been turned off.
– de_shortdust added to Demolition mode

[DEATHMATCH]
– Changed Deathmatch bonus weapon to support all guns.

[GAMEPLAY]
– When FF is off, bullets no longer penetrate teammates

[UI]
– Fixed grenades icons in weapon panel obeying the user’s HUD color setting
– Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to “Just Show Player Count”
– Fixed the freeze panel overlapping with the info panel.

[MISC]
– Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
– Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
– Volume of ambient and 1st person sounds have been slightly reduced in “headphones” setting.
– Death Camera music no longer plays while spectating.
– Half-time / Game-end music no longer plays in overwatch mode.
– Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
– Addressed hitches that were caused by synchronous file i/o.

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